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  1. I don't know if you read comments, but somebody is using clips of you to sell snortable caffiene. You should sue and get big money.

  2. When are you going make more funny skits, I enjoyed those a lot and miss those ones from the past years

  3. I feel like this guy doesn't care about anything about at all

  4. Yo the concept of this game is based af

  5. If I had a dime for every time a fictional character had the same name as a childhood friend I'd have two dimes, which isn't a lot but it's weird that it happened twice.

  6. I bought a version of this game right around Christmas i have the free one i forgot its name.

    Ive been mainly playing it with my family i will say I find the point system a bit stupid. The game has no replay ability so adding a point system to explore less of the game sounds a bit silly to me

  7. Quantify your ability to enjoy yourself. NOW.

  8. My main problem with these type of mystery games (or puzzle/escape rooms) is you can only really play them once because the story will be the same each time.

  9. Finally a game I've played! You shouldn't really care about the points, just whether you actually solved the mystery. The weighting of the points is really poor in this game, you get the same amount of points for every question from "Who is the killer?" to "random side question that's only vaguely related to the murder". Also, I feel the card format (as opposed to book) severely constrains the depth and detail of the information and storytelling in the game.

    The fundamental issue is that as you pointed out, the mystery stories just aren't that great. Consulting Detective is way better IMO. However it's still really fun and not really comparable to most board games. It's more similar to a Poirot novel than it is to a game of Catan for example.

  10. Mr. ZD, do you have a website that ranks your favorite board games?

  11. The points act counter to the pacing and other goals of the game. By the great Bob, it's ludo narrative dissonance in board game form.
    Clue(do) can be picked up and played, and you can even do some storytelling (my sister and I came up with some doozies as kids). The Doctor Lucky games by the late lamented Cheapass Games could do the same. When a mystery game tries to generate the story directly, I often enjoy it less.

  12. I feel you on the “assumptions not based on fact” for the final answer – I got SO MAD over the boarding school one!

  13. lololloloollool woke loser crying he got what he always wanted….. woke casting

  14. I think playing for speed and efficiency is not true to the genre. Generally a cozy mystery detective focuses on being thorough, and will often draw out the plot of the story to investigate more while hinting that they already know whodunnit, and just need to confirm things or wait for more evidence.

    A more accurate-to-genre mechanic would confirm that you WERE thorough, perhaps by having false solutions or more and more confirmations. While the Choose-Your-Own-Adventure games are not mysteries (or at least the one I played wasn’t), I appreciated that you could miss things that didn’t destroy your playthrough but could have benefited you, and going back for them had a cost. Maybe something like that could be applied to a mystery game?

    But that would only be one type, because one of the interesting things about these types is just sitting down with the materials, rather than following a linear deck like some of them do.

  15. Seems like a waste buying a game you can only play once

  16. So basically a version of the Sherlock Holmes game

  17. Is it me or does she look like aunt polly from pealy blinders?

  18. I liked how in Sherlock Holmes Consulting Detective, it had bonus questions that reward you for additional investigation. You did get penalized for taking too many turns but you could ignore that part easily.

  19. close your eyes and pretend ratatoskr is telling you about a game

  20. I actually just played this game this week and felt the exact same. It’s fun to read the cards and solve the mystery, but I don’t understand why there are points. Even after reading all the cards, I wasn’t 100% sure my conclusion was right, as I had a few reasonable guesses.

  21. Sherlock Holmes Consulting Detective is okay, but the leaps in logic are sometimes baffling (don't ever trust a criminal's false testimony, but also know when they aren't a criminal and thus are telling the truth even though they have no evidence to back up their statement).

    The two I really enjoy?

    Sherlock Files is awesome. Clue cards are dealt to the players to hand size, then you either choose to reveal a card or give the underlined details and discard it. At the end of the game you score based on revealing the right cards. Player interaction and a decent mystery to solve, and you experience all the content. Best with 4-6 in my opinion

    Then there was Deadline. You have a weird card game where you create symbol chains to flip clue cards and get new clues to pursue. Try to stay gathering as many clues as you can. Then use them to solve the case at the end. With luck and skill you get to explore all the content.

    The former is only three cases, but it is a lower cost small box. The latter is a fairly standard bookshelf game (think Pandemic sized box, not the 11×11 Kallax shelf boxes) but had 10 cases.

    Honorable mention: we are playing The Initiative – a game about some kids who pick up a game at a garage sale and start playing it. You have basic code breaking and cooperative play on a map. Not really a detective styled game, but still tangentially related and my wife and I are enjoying it at 2 players.

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